I create props, vehicles, environments and vegetation for movies and game productions. Usually I work with Blender, a software I prefer for some time now already. I have some years experience with texturing and photographic manipulation, new texture creation and color correction, Rigging, skinning and animation (for vehicles, vegetation etc.); Level design, -building and -lighting.
In 2018 I began to teach myself the art Virtual Reality (VR) and Augmented Reality (AR), creating high-end games, innovative TV & video content.
Some of my pictures will you find here at Fineartprint.de in Aschersleben or here Zazzle.
Darkroom and photo repair service
Development and repair of photo treasures in my own darkroom since the 1980s. Just contact me.
Blender is a powerful application that allows you to create 3D images and animations. The main advantage over other applications such as 3D Studio or Maya is that Blender is completely free. The program can be used to create all sorts of three-dimensional scenes model, render, structure, expose, animate and post-edit. The complex Interface offers endless tools, including primitive functions, just curves,... Blender is most formats and standard programs such as 3D Studio, Autodesk FBX, Collada, Wavefront as well as Stl compatible. One of the biggest problems with Blender is probably the steep learning curve, who the programme needs to achieve good results, it must invest a little time. For this purpose, it offers a large and helpful community as well as many tutorials and examples that can be found on the Internet. The program is also used by professional studios to create video games and movies. Each new version offers new tools to improve your creations: flow simulation, special rendering filters, a fully customizable physics engine and much more, all this makes Blender for a comprehensive and very flexible application.